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JS面向对象编程实现的拖拽功能案例详解

【字号: 日期:2024-05-22 13:06:49浏览:43作者:猪猪

本文实例讲述了JS面向对象编程实现的拖拽功能。分享给大家供大家参考,具体如下:

原始的面向过程代码:

<!DOCTYPE html><html> <head> <meta charset='UTF-8'> <style> #box {width: 100px; height: 100px; background: blue; position: absolute; } </style> <title>拖拽</title> <script> var oBox=null; var disX=0; var disY=0; window.onload=function(){oBox=document.getElementById(’box’);oBox.onmousedown=fnDown; }; //鼠标按下事件 function fnDown(ev){var oEvent = ev||event;disX = oEvent.clientX - oBox.offsetLeft;disY = oEvent.clientY - oBox.offsetTop;document.onmousemove = fnMove;document.onmouseup = fnUp; } //鼠标移动事件 function fnMove(ev){var oEvent=ev||event;oBox.style.left = oEvent.clientX - disX + ’px’;oBox.style.top = oEvent.clientY - disY + ’px’; } //鼠标抬起事件 function fnUp(){document.onmousemove = null;document.onmouseup = null; } </script> </head> <body> <div id='box'></div></body></html>

下面是面向对象的代码

drag.js

/** * 拖拽 * @param {Object} id div的id */function Drag(id){ this.oBox = document.getElementById(id); this.disX = 0; this.disY = 0; var _this = this; this.oBox.onmousedown = function(){ _this.fnDown(); }}//鼠标按下Drag.prototype.fnDown = function(ev){ var oEvent = ev || event; this.disX = oEvent.clientX - this.oBox.offsetLeft; this.disY = oEvent.clientY - this.oBox.offsetTop; var _this = this; document.onmousemove = function(){ _this.fnMove(); }; document.onmouseup = function(){ _this.fnUp(); };}//鼠标移动Drag.prototype.fnMove = function(ev){ var oEvent= ev || event; this.oBox.style.left = oEvent.clientX - this.disX + ’px’; this.oBox.style.top = oEvent.clientY - this.disY + ’px’;}//鼠标抬起Drag.prototype.fnUp = function(){ document.onmousemove = null; document.onmouseup = null;}

drag.html

<!DOCTYPE html><html> <head> <meta charset='UTF-8'> <style> div {position: absolute; } </style> <title>拖拽</title> <script type='text/javascript' src='https://www.haobala.com/js/drag.js' ></script> <script> window.onload = function(){var drag1 = new Drag('box1');var drag1 = new Drag('box2'); }; </script> </head> <body> <div style='background: red;width: 200px;height: 200px;'></div> <div style='background: blue;width: 100px;height: 100px;'></div></body></html>

JS面向对象编程实现的拖拽功能案例详解JS面向对象编程实现的拖拽功能案例详解

此拖拽有一个问题,就是没有控制拖拽出边界的问题。但我们又不想去修改代码,那我们怎么做?学过java的应该都知道可以写一个子类来做一些更加具体的操作,又保留了父类的功能,就是继承。

html

<script type='text/javascript' src='https://www.haobala.com/js/drag.js' ></script><script type='text/javascript' src='https://www.haobala.com/js/dragLimit.js' ></script><script> window.onload = function(){ var drag1 = new Drag('box1'); var drag1 = new DragLimit('box2');//蓝色是不会超出边界的 };</script><body> <div style='background: red;width: 200px;height: 200px;'></div> <div style='background: blue;width: 100px;height: 300px;'></div></body>

DragLimit.js:DragLimit继承自Drag,控制了不能出边界

/** * 限制边界的拖拽,继承自Drag * @param {Object} id */function DragLimit(id){ Drag.call(this, id);}//继承方法for(var p in Drag.prototype){ DragLimit.prototype[p] = Drag.prototype[p];}/** * 覆写父类的鼠标移动方法,控制不能移出边界 */DragLimit.prototype.fnMove = function(ev){ var oEvent= ev || event; var left = oEvent.clientX - this.disX; var top = oEvent.clientY - this.disY; //控制边界 if(left < 0){ left = 0; } else if(left > document.documentElement.clientWidth-this.oBox.offsetWidth){ left = document.documentElement.clientWidth-this.oBox.offsetWidth; } if(top <= 0){ top = 0; } else if(top > document.documentElement.clientHeight-this.oBox.offsetHeight){ top = document.documentElement.clientHeight-this.oBox.offsetHeight; } this.oBox.style.left = left + ’px’; this.oBox.style.top = top + ’px’;}

感兴趣的朋友可以使用在线HTML/CSS/JavaScript代码运行工具:http://tools.jb51.net/code/HtmlJsRun测试上述代码运行效果。

更多关于JavaScript相关内容感兴趣的读者可查看本站专题:《javascript面向对象入门教程》、《JavaScript错误与调试技巧总结》、《JavaScript数据结构与算法技巧总结》、《JavaScript遍历算法与技巧总结》及《JavaScript数学运算用法总结》

希望本文所述对大家JavaScript程序设计有所帮助。

标签: JavaScript
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